Energy System
The Energy System is a temporary equipment buff mechanic available from level 35 onwards. Upon using an
Energy Crystal, item bonuses increase by the value stated on the crystal, by up to 10%, for two hours of gameplay. Crystals are crafted by the Alchemist from
Energy Fragments.
Operation
The Energy Crystal is activated with a right-click. The duration only counts down while the character is logged in. The active effect cannot be turned off.
Energy Bar
The status of the effect is shown by the Energy Bar above the rotating coin in the bottom left corner of the screen.
| Bar Color | Meaning |
|---|---|
| Blue | bar is full, effect is active |
| Yellow | less than 15% time remaining, i.e., below 18 minutes |
| Black | bar is empty, effect is inactive |
Which bonuses increase
The crystal exclusively increases the 1st to 5th bonuses on equipped items.
The effect does not apply to:
- base item bonuses,
- 6th and 7th bonuses,
- items added to the game after the introduction of the Energy System, e.g., gloves and aura outfits,
- costumes, dragon stones, pets and mounts.
Crafting the Crystal

Energy Crystals are crafted at the Alchemist.
| Crafting | Value |
|---|---|
| Materials | 30 × |
| Fee | 1,000 Yang |
| Failed attempt consequence | loss of fragments and Yang |
| Guaranteed success | only the first craft for a given character |
The value of the crystal is randomized and is 1%, 3%, 5%, 7% or 10%. Only crystals of the same value can be stacked together.
Material
Energy Fragments are extracted by the Alchemist from items of level 35 and above. They also drop from bosses and chests, and their sources and other uses are described on the item page.