Bonuses

Every bonus an item can have in Metin2, worded exactly as in the game.

Item stats

Attack ValueAttack Value 10 - 12
Magical Attack ValueMagical Attack Value 10 - 12
DefenceDefence 10

Character stats

Max. HPMax. HP +10
Max. SPMax. SP +10
VitalityVitality +10
IntelligenceIntelligence +10
StrengthStrength +10
DexterityDexterity +10
Movement SpeedMovement Speed 10%
HP RegenerationHP Regeneration +10%
SP RegenerationSP Regeneration +10%
Chance to get back SP when hit10% Chance to get back SP when hit
Chance to restore SP10% Chance to restore SP
Potion effect raisePotion 10% effect raise
Chance, to restore HP10% Chance, to restore HP
Max. EnduranceMax. Endurance +10
Max. HPMax. HP +10%
Max. SPMax. SP +10%
EnergyEnergy 10
Sung Ma's will (STR)10 Sung Ma's will (STR)
Sung Ma's will (VIT)10 Sung Ma's will (VIT)
Sung Ma's will (RES)10 Sung Ma's will (RES)
Sung Ma's will (INT)10 Sung Ma's will (INT)

Attack and damage

Attack SpeedAttack Speed +10%
Casting SpeedCasting Speed +10%
Poisoning chancePoisoning chance 10%
Faint chanceFaint chance 10%
Slowing chanceSlowing chance 10%
Chance of critical hitChance of critical hit +10%
Chance for piercing Hits10% Chance for piercing Hits
Damage will be absorbed by HP10% damage will be absorbed by HP
Damage will be absorbed by SP10% damage will be absorbed by SP
Chance to rob SP10% chance to rob SP
Range mRange +10 m
Attack ValueAttack Value +10
Magical Attack ValueMagical Attack Value +10
Attack ValueAttack Value +10%
Average DamageAverage Damage 10%
Magic attackMagic attack +10%
Magic/melee attackMagic/melee attack +10%
Bleeding attackBleeding attack + 10%
Magic penetration ofMagic penetration of 10%
Sword Defence BreakSword Defence Break +10%
Two-handed Defence BreakTwo-handed Defence Break +10%
Dagger Defence BreakDagger Defence Break +10%
Bell Defence BreakBell Defence Break +10%
Fan Defence BreakFan Defence Break +10%
Arrow Defence BreakArrow Defence Break +10%
Claw Defence BreakClaw Defence Break +10%
PrecisionPrecision 10

Strength against monsters

Strong against Half HumansStrong against Half Humans +10%
Strong against AnimalsStrong against Animals +10%
Strong against OrcsStrong against Orcs +10%
Strong against MysticsStrong against Mystics +10%
Strong against UndeadStrong against Undead +10%
Strong against DevilsStrong against Devils +10%
Strength against monstersStrength against monsters +10%
Strong against Zodiac MonstersStrong against Zodiac Monsters +10%
Strong against InsectsStrong against Insects +10%
Strong against Desert MonstersStrong against Desert Monsters +10%
Resistance to Half HumansResistance to Half Humans 10%
Attack damage against bosses+10% attack damage against bosses
Strength against Metin stones+10% strength against Metin stones
Strong against MysteriesStrong against Mysteries +10%
Strong against DragonsStrong against Dragons +10%

Fighting classes (PvP)

Strong against WarriorrStrong against Warriorr +10%
Strong against NinjasStrong against Ninjas +10%
Strong against SuraStrong against Sura +10%
Strong against ShamansStrong against Shamans +10%
Defence chance against warrior attacksDefence chance against warrior attacks: 10%
Defence chance against ninja attacksDefence chance against ninja attacks: 10%
Defence chance against sura attacksDefence chance against sura attacks: 10%
Defence chance against shaman attacksDefence chance against shaman attacks: 10%
Strong against LycansStrong against Lycans + 10%
Defence chance against Lycan attacksDefence chance against Lycan attacks 10%

Defence and resistances

Chance to block a close-combat attackChance to block a close-combat attack 10%
Chance to avoid ArrowsChance to avoid Arrows 10%
Sword DefenceSword Defence 10%
Two-Handed DefenceTwo-Handed Defence 10%
Dagger DefenceDagger Defence 10%
Bell DefenceBell Defence 10%
Fan DefenceFan Defence 10%
Arrow DefenceArrow Defence 10%
Magic ResistanceMagic Resistance 10%
Chance to reflect close combat hits10% Chance to reflect close combat hits
Chance to reflect CurseChance to reflect Curse: 10%
Poison ResistancePoison Resistance 10%
Defence against faintDefence against faint
Defence against slowingDefence against slowing
Immune against falling downImmune against falling down
DefenceDefence +10
Magical DefenceMagical Defence +10
DefenceDefence +10%
Average Damage ResistanceAverage Damage Resistance 10%
Resistance against critical hitsResistance against critical hits +10%
Resistance against piercing hitsResistance against piercing hits +10%
Bleeding Attack ResistanceBleeding Attack Resistance: +10%
Claw DefenceClaw Defence +10%
Fall ResistanceFall Resistance +10%

Elements

Fire ResistanceFire Resistance 10%
Lightning ResistanceLightning Resistance 10%
Wind ResistanceWind Resistance 10%
Ice ResistanceIce Resistance +10%
Earth ResistanceEarth Resistance +10%
Darkness ResistanceDarkness Resistance 10%
Power of LightningPower of Lightning +10%
Power of FirePower of Fire +10%
Power of IcePower of Ice +10%
Power of the WindPower of the Wind +10%
Power of EarthPower of Earth +10%
Power of DarknessPower of Darkness +10%

Skills

Skill DamageSkill Damage 10%
Resistance against Skill DamageResistance against Skill Damage 10%

EXP, Yang and drops

Chance for EXP Bonus10% Chance for EXP Bonus
Chance to drop double Yang10% Chance to drop double Yang
Chance to drop double the Items10% Chance to drop double the Items
EXPEXP +10%
Item drop chance increased byItem drop chance increased by 10%
Yang drop chance increased byYang drop chance increased by 10%

Other

Siła w walce z potworami Mroku KsiężycaSiła w walce z potworami Mroku Księżyca 10%
Costume bonusCostume bonus 10%
Absorption rateAbsorption rate: 10%
Chance of not knocking enemies back for 20 seconds. Cooldown: 2 min.10% chance of not knocking enemies back for 20 seconds. Cooldown: 2 min.